Undead

GHOUL

ghoul_-_Yihyoung_Li.jpg
ghoul_-_Yihyoung_Li.jpg

GHOUL

6.00

Medium semi-sentient evil undead (6d6)

STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)
INT 6 (3d6) LOG 2 (1d6) WIL 6 (3d6)
CHA 1 (1d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 24
RANGED DEFENCE 18
MENTAL DEFENCE 12
VITAL DEFENCE 18

HEALTH 36
SOAK 11; VULN 1d6 holy
IMMUNE Sick, Bleeding, Fatigued
INITIATIVE 6d6

PERCEPTION 5d6; superior darksight, lifesense
SPEED 6; CLIMB 3; JUMP 20'/6'
CARRY 120lb (max lift 300lb)
REACH 5-ft
ACTIONS 2

Claws/bite 6d6 (3d6+3 slashing/poison damage; diseased)

Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), movement 3 (2d6), reactions 6 (3d6), stealth 4 (2d6)

Diseased. The attack of a ghoul renders the target Sick. Anybody reduced to zero HEALTH by a ghoul develops flesh rot.

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