STR 3 (2d6) AGI 10 (4d6) END 3 (2d6)INT 10 (4d6) LOG 10 (4d6) WIL 6 (3d6)CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 12RANGED DEFENCE 18MENTAL DEFENCE 24VITAL DEFENCE 12
HEALTH 18SOAK 3 (leather); VULN noneIMMUNE none
INITIATIVE 6d6PERCEPTION 6d6SPEED 6; CLIMB 6; JUMP 12'/3'CARRY 60lb (max lift 150lb)
REACH 5-ftACTIONS 2
Cosh 3d6 (5d6+2 blunt damage)Light crossbow 6d6 (3d6 piercing damage; range 9)
Skills combat 1 (1d6), perception 3 (2d6), reactions 3 (2d6), bluffing 4 (2d6). thievery 6 (3d6), stealth 6 (3d6), climbing 6 (3d6)Gear thieves tools, climbing gear, cosh, light crossbow
Catburglar. Burglars have a CLIMB speed equal to their regular speed.
Trapsense. Burglars take half damage from traps and area attacks.