Monsters

HARPY

harpy.png
harpy.png
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HARPY

$7.00

Medium sentient fey humanoid (7d6)            

Sadistic winged female thieves.  

STR 4 (2d6)  AGI 10 (4d6)  END 6 (3d6)
INT 10 (4d6)  LOG 4 (2d6)  WIL 4 (2d6) CHA 6 (3d6)  LUC 0 (0d6)  REP 14 (4d6)

HEALTH 20    
MELEE DEFENSE 21; RANGED DEFENSE 14; MENTAL DEFENSE 14
SOAK 0; VULN -

INITIATIVE 6d6
PERCEPTION 4d6 (insight 6d6)
SPEED 6; FLY+ 12; CLIMB 3; JUMP 20'/4'    
CARRY 100lb (max lift 200lb)    

ACTIONS 2
NATURAL DAMAGE 1d6+2                                                               

Talons 6d6 (1d6+2 slashing damage)                                                               

Skills thievery 6 (3d6), stealth 6 (3d6), insight 3 (2d6),  reactions 3 (2d6),  combat 3 (2d6), appraisal 3 (2d6)
Gear -

Dive (m). When making a melee attack, the harpy can swoop down at a foe and make the melee attack before swooping up again.  This works like a Charge (cost 2d6, +1d6 damage), but carries the harpy onwards afterwards. This attack knocks the target prone.   

Snatch (m). Instead of attacking a foe, a harpy can attempt to snatch an object with a Dive. The harpy makes an AGI (thievery) check (7d6) vs. the target's MELEE DEFENSE, and if successful carries away a medium sized or smaller object.

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