Monsters

ATTERCOP

attercop.jpg
attercop.jpg

ATTERCOP

$5.00

Medium semi-sentient insectoid (5d6)

Giant spiders which lurk in forest and cave.    

STR 6 (3d6) AGI 6 (3d6) END 6 (3d6)
INT 6 (3d6) LOG 1 (1d6) WIL 6 (3d6) 
CHA 6 (3d6) LUC 1 (1d6) 

MELEE DEFENCE 20
RANGED DEFENCE 15
MENTAL DEFENCE 10
VITAL DEFENCE 15

HEALTH 30
SOAK 5 (chitinous hide); VULN none
IMMUNE none

INITIATIVE 5d6
PERCEPTION 4d6; websense 5d6
SPEED 5; CLIMB 5+; JUMP 12'/6'
CARRY 120lb (max lift 300lb)

REACH 5-ft
ACTIONS 2

Bite 5d6 (3d6+3 piercing/poison damage)
Web 3d6 (restrains; range 8)

Skills stealth 3 (2d6), websense 1 (1d6), hardy 3 (2d6), combat 3 (2d6), perception 1 (1d6), movement 3 (2d6), reactions 3 (2d6)
Gear -                    

Poison. The attercop's bite attack contains a paralytic poison, as they like to  cocoon victims before consuming them. Each successful bite Slows the victim.

Web. An attercop's web attack is a ranged attack which Restrains a medium sized target or smaller.  The web is flammable and can be burnt off, but this causes 2d6 heat damage to the trapped creature.    

Death from on high. Attercops can drop down on their opponent from at least 5' above them, making a bite attack. This counts as a charge but knocks the opponent prone and does 1d6 extra damage.

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