Weapons

Different weapons are available in different eras.  Weapon tables below are designated archaic, modern, or future and are separated into different lists for convenience.

Cost. The prices below do not specifically refer to currencies (gc, Cr, or $) as items may be available in more than one era or setting.  However, these three currencies are equivalent. Items cost double in a later setting, and are unavailable in an earlier setting, unless the setting itself specifies otherwise.

Damage. For melee weapons, add the wielder's number of skill dice or number of STR dice (whichever is larger) to the damage.  Ranged weapon damage inflicts the value shown; add the wielder's number of skill dice to the damage.


Swords

Weapon Damage Type Cost (gc) Size Weight (lbs.) Special
Bastard sword (hand-and-a-half sword) 3d6 / 3d6+2 Slashing 40 M 6 Versatile
Broadsword (basket-hilted sword) 3d6 Slashing 30 M 5 +1 Melee Defense
Claymore (great sword) 3d6+4 Slashing 70 M 7 Heavy
Cutlass 2d6+2 Slashing 20 M 4 Close-quarters
Falchion (cleaver) 2d6+4 Slashing 8 M 5
Flamberge (flame-bladed sword) 3d6 Slashing 30 M 4 Vicious
Gladius 2d6 Piercing 15 S 3 Close-quarters
Khopesh (sickle-sword) 2d6+2 Slashing, Blunt 25 M 6
Longsword 3d6+2 Slashing 15 M 4
Machete 2d6 Slashing 10 S 3 Close-quarters
Rapier (dueling sword) 2d6 Piercing 20 M 3 +1 Melee Defense, +1 Initiative
Saber (backsword) 2d6 Slashing 18 M 3 +1 Melee Defense
Scimitar 2d6+1 Slashing 15 M 4
Shortsword 2d6 Piercing 10 S 3 Swords or knives skill
Smallsword 1d6+4 Piercing 15 S 2 +1 Initiative
Two-bladed sword (double sword) 2d6 Slashing 100 L 10 Double, Agile
Zweihander (two-handed sword) 4d6 Slashing 25 L 8 Heavy

Axes

Weapon Damage Type Cost (gc) Size Weight (lbs.) Special
Alpenstock 1d6+3 Slashing/Piercing 2 M 2 Climber
Axe-hammer 2d6+2 Slashing/Blunt 15 M 6
Battleaxe 3d6 Slashing 10 M 5
Boarding axe 2d6 Slashing 9 M 4 Close-quarters
Broadaxe 3d6 Slashing 8 L 7 Heavy, woodbreaker
Danish axe 2d6+2 Slashing 8 L 3
Dwarven axe 3d6 Slashing 10 S 10 Heavy
Felling axe 2d6 Slashing 5 M 6 Woodbreaker
Francisca 1d6+3 Slashing 4 S 2 Thrown, woodbreaker
Great axe 3d6+3 Slashing 25 L 12 Heavy, huge
Handaxe 2d6 Slashing 4 S 2 Thrown
Hatchet 2d6 Slashing/Blunt 3 S 3
Hooked axe 2d6+2 Slashing 12 M 3 Hook
Hurlbat 1d6+2 Slashing, Blunt 2 S 2
Labrys 2d6+3 Slashing 20 L 7 Sacrificial
Mattock 2d6 Piercing 3 M 4 Stonebreaker
Ono 2d6 Slashing/Blunt 3 S 3
Parashu 2d6+3 / 3d6 Slashing 12 M 6 Versatile
Pickaxe 2d6 Piercing 3 M 4 Stonebreaker
Sagaris 2d6+2 Slashing 9 M 4
Shepherd’s axe 1d6+3 Slashing/Blunt 2 M 2
Splitting maul 2d6 Slashing/Blunt 8 M 8 Woodbreaker
Throwing axe 2d6 Slashing 4 S 2 Thrown
Tomahawk 2d6 Slashing 9 M 3 Close-quarters, thrown

Miscellaneous Archaic

Weapon Damage Type Cost (gc) Size Weight (lbs.) Special
Baton 1d6+3 Blunt 5 S 3
Cestus Blunt 10 S 1
Chain, weighted 2d6+2 Blunt 7 L 9 Reach
Club 2d6 Blunt 1 M 3
Club, spiked 2d6+2 Piercing/Blunt 8 M 6
Flail, footman’s (ball-and-chain) 2d6 Blunt 20 M 5
Flail, horseman’s 2d6+4 Blunt 50 L 9 Heavy
Garrote 1d6 - 2 S -
Hammer, light 2d6 Blunt 1 S 2
Knife/dagger 1d6+3 Piercing 2 T 1 Thrown (3)
Lance, heavy 4d6 Piercing 200 L 50
Lance, light 3d6 Piercing 120 L 30
Lasso - - 1 L 4 Trap
Mace, footman’s 2d6+2 Blunt 15 M 5
Mace, horseman’s 2d6+4 Blunt 30 M 9
Main gauche (parrying dagger) 1d6+4 Slashing 5 S 5 Shield
Morningstar 3d6+2 Piercing/Blunt 75 L 7 Heavy
Net 5 L 3 Trap
Pick, military 2d6+3 Piercing, Blunt 10 M 5
Quarterstaff 2d6 Blunt - L 4
Sap 2d6 Blunt 1 S 2 Stun
Scythe 2d6 Slashing 4 M 9
Sickle 2d6+4 Slashing 8 L 2
Spear 2d6+2 Piercing 3 M 6 Thrown (6)
Spear, longspear 3d6+2 Piercing 8 L 9 Reach
Spear, shortspear (javelin) 2d6 Piercing 2 M 3 Thrown (5)
Stake, wooden 1d6 Piercing - S 1
Warhammer (maul) 3d6 Blunt 12 M 5
Whip 2d6 Slashing 12 M 2 Reach, Trap
Whip, cat-o’-nine-tails 1d6 Slashing 20 M 2 Reach

Polearms

Weapon Damage Type Cost (gc) Size Weight (lbs.) Special
Bardiche 2d6 Slashing 4 L 4
Bec de corbin 2d6 Blunt, Piercing 5 L 5 Reach
Bill 3d6 Slashing, Piercing 7 L 6 Reach, Hook
Boar spear 2d6 Piercing 4 L 4 +1 Melee Defense, Set
Bohemian earspoon 2d6 Piercing 4 L 5 Reach, +1 Melee Defense
Brandistock 2d6 Piercing 4 L 4
Broadaxe 2d6+4 Slashing 5 L 6 Reach
Corseque 2d6 Slashing, Piercing 5 L 7 Reach
Dagger-axe 2d6 Piercing 4 L 4 Reach
Fauchard 2d6+2 Slashing 5 L 6 Reach
Glaive 2d6+4 Slashing 5 L 7 Reach
Guan dao 2d6 Slashing, Piercing 5 L 6 Reach
Guisarme 2d6 Slashing 4 L 5 Reach, Hook
Halberd 2d6 Slashing, Piercing 5 L 5 Reach, Hook
Lucerne hammer 2d6+2 Piercing, Blunt 5 L 7 Reach
Man-catcher 2d6 - 4 L 7 Reach, Trap
Military fork 2d6 Piercing 4 L 5 Reach, Set
Ox-tongue 2d6 Piercing 4 L 4 Reach, Set
Partisan 2d6 Piercing 4 L 4 Reach, +1 Melee Defense
Pike 3d6 Piercing 6 L 8 Long Reach, Set
Poleaxe 2d6 Slashing, Piercing 4 L 7 Reach
Ranseur 2d6 Piercing 4 L 6 Reach, +1 Melee Defense
Sovnya 2d6 Slashing 4 L 6 Reach
Spetum 2d6 Piercing 4 L 7 Reach
Svärdstav 2d6 Slashing 4 L 8 Reach
Trident 2d6 Piercing 4 L 6 Reach, Set
Voulge 2d6 Slashing 4 L 6 Reach
War-scythe 2d6 Slashing 4 L 6 Reach

Eastern Melee

Weapon Damage Type Cost (gc) Size Weight (lbs.) Special
Butterfly sword 2d6 Slashing/Blunt 20 M 1 +1 Melee Defense
Gunbai (war fan) 2d6 Slashing 5 S Shield
Hanbō 1d6+4 Blunt 1 S 1
Hu cha (tiger fork) 3d6 Piercing 5 L 8 Reach
2d6 Blunt 1 M 2
Jutte/Sai 2d6 Blunt 8 S 1 Disarm, sheld
Kama 3d6 Slashing 4 M 2
Kama, double-chained 2d6+2 Slashing 8 L 6 Double, reach
Katana 3d6+2 Slashing 50 M 6
Kusarigama (sickle and chain) 2d6+2 Blunt 12 L 3 Reach, trap
Kyogetsu-shoge 2d6 Slashing 6 S 1 Reach, trap
Nagamaki 3d6+2 Slashing 75 L 7 Reach
Naginata 3d6 Slashing 35 L 9 Reach
Niuweidao (Chinese broadsword) 3d6 Slashing 15 L 4 Heavy
Nodachi (great sword) 3d6+4 Piercing 60 L 8
Nunchaku 2d6 Blunt 4 M 2 Bypass
Rokushakubō (bō staff) 2d6+2 Blunt 1 L 3 Double, reach
Sansetsukon (three-piece-staff) 3d6 Blunt 8 L 3 Bypass
Shang gou (hook sword) 2d6 Slashing 6 S 1 Disarm
Sibat (spear) 2d6+1 Slashing 2 S 2 Thrown
Tekko-kagi (iron claw) see text Slashing 2 S 1
Tetsubo (war club) 2d6+4 Blunt 20 M 10 Heavy
Tonfa 2d6 Blunt 1 S 1 Shield
Urumi (curling blade) 3d6 Slashing 30 M 6 Bypass, reach
Wakizashi (side-sword) 2d6+1 Piercing 35 S 2 Close-quarters
Whip, nine-section (steel whip) 2d6+2 Blunt 8 L 3 Shield, trap

Ranged Archaic

Bows Damage Type Range Inc Cost (gc) Size Weight (lbs.) Special
Crossbow, hand 1d6 Piercing 6 130 S 3 Single
Crossbow, heavy 2d6+4 Piercing 15 60 M 10 Single
Crossbow, light 1d6+2 Piercing 10 40 S 5 Single
Crossbow, repeating 1d6 Piercing 10 750 M 12
Longbow 2d6+2 Piercing 18 70 L 4
Shortbow 1d6+2 Piercing 12 25 M 3
Thrown Weapons Damage Type Range Inc Cost (gc) Size Weight (lbs.) Special
Dart 1 Piercing 3 1 S 1
Sling 1d6 Blunt 8 S
Spear 2d6+2 Piercing 6 2 M 6 Thrown (6)
Spear, shortspear (javelin) 2d6 Piercing 5 2 M 3 Thrown (5)

Gunpowder, Archaic

Weapon Damage Type Range Inc Cost (gc) Size Weight (lbs.) Special
Arquebus 2d6 Ballistic 5 500 L 7 Single
Axe-pistol 2d6 Ballistic or slashing 4 125 S 6 Sidearm, single
Bayonet, pistol 1d6 Piercing 8 T 1
Blade pistol 2d6 Ballistic or piercing 5 150 S 4 Sidearm, single
Blunderbuss 2d6+1 Ballistic 5 250 M 7 Single
Caplock pistol 2d6 Ballistic 7 75 S 3 Sidearm, single
Duelling pistol 2d6+3 Ballistic 6 300 S 4 Sidearm, single
Fire lance 1d6 Piercing 7 25 L 4 Single
Flintlock pistol 2d6 Ballistic 6 50 S 3 Sidearm, single
Handgonne 1d6+2 Ballistic 5 60 S 4 Single
Hilt pistol 1d6+3 Ballistic 3 500 S 2 Sidearm, single
Hold-out pistol 1d6 Ballistic 3 175 T 1 Sidearm, single
Musket 2d6+2 Ballistic 8 100 M 7 Single
Musketoon 2d6 Ballistic 5 75 M 4 Single
Ogre pistol 3d6 Ballistic 3 400 M 7 Sidearm, single
Revolver 2d6 Ballistic 4 500 S 3 Sidearm
Rifle 2d6+3 Ballistic 10 350 M 8 Single
Shield pistol 1d6+2 Ballistic 2 350 M 6 Sidearm, single
Twin-barrel pistol 2 × 1d6+3 Ballistic 3 800 S 4 Sidearm, single

Handguns, Western

Weapon Damage Type Range Cost ($) Size Wgt (lb) Avail Special
Harpers Ferry Pistol 2d6+2 Ballistic 4 2 S 2.5 4A Sidearm, single
U.S. Model 1842 Percussion Navy Pistol 2d6+2 Ballistic 4 5 S 2.5 4A Sidearm, single
Allen and Thurber Pepperbox 1d6+1 Ballistic 2 20 S 4 4A Sidearm, revolver
Philadephia Deringer 2d6 Ballistic 2 11 S 0.5 4A Sidearm, single, hold-out
Sharps Pepperbox 1d6+1 Ballistic 2 10 S 1.5 4A Sidearm, revolver
Remington Double-Derringer 2d6 Ballistic 2 8 S 0.5 4A Sidearm, single
Colt Walker Dragoon 2d6 Ballistic 8 20 S 4.5 4A Sidearm, revolver
Colt New Model Army 2d6 Ballistic 6 18 S 3 4A Sidearm, revolver
Remington Pocket Pistol 1d6+1 Ballistic 4 15 S 1 4A Sidearm, revolver, hold-out
Reid Knuckleduster 1d6+1 Ballistic 2 2 S 1 4A Sidearm, revolver, hold-out
Colt Peacemaker 2d6 Ballistic 6 18 S 3 4A Sidearm, revolver
S&W Schofield 2d6 Ballistic 6 28 S 2.5 4A Sidearm, revolver
Starr Army Revolver 2d6 Ballistic 6 20 S 3 4A Sidearm, revolver
Webley RIC 2d6 Ballistic 6 22 S 2 4A Sidearm, revolver
Colt Lightning 1d6+1 Ballistic 4 25 S 2 4A Sidearm, revolver
Colt Thunderer 2d6 Ballistic 6 28 S 2.5 4A Sidearm, revolver

Longarms, Western

Weapon Damage Type Range Cost ($) Size Wgt (lb) Avail Special
M1816 Flintlock Musket 2d6+2 Ballistic 14 8 M 9 4A Single
M1842 Percussion Musket 3d6 Ballistic 14 8 M 9 4A Single
Harper’s Ferry Rifle 3d6 Ballistic 14 10 M 8.5 4A
Hawken Rifle 3d6 Ballistic 16 25 M 10 4A Single
Sharps Rifle 2d6+2 Ballistic 18 25 M 9.5 4A Single
Sharps Carbine 2d6+2 Ballistic 16 25 M 8 4A Single
Spencer Carbine 3d6+2 Ballistic 14 35 M 8.5 4A Single
Henry Rifle 2d6+2 Ballistic 12 442 M 9.5 4A
Winchester ‘73 2d6+2 Ballistic 14 35 M 10 4A
Sharps Big Fifty 4d6 Ballistic 24 40 M 14 4A
Loomis Side-by-Side 2d6 Ballistic 4 20 M 9 4A Shotgun, single
Remington Single-Barrel 2d6+2 Ballistic 6 25 M 8 4A Shotgun, single
Remington Whitmore M1873 3d6+2 Ballistic 6 35 M 10 4A Shotgun, single
Winchester Lever-Action 3d6+2 Ballistic 6 40 M 9 4A Shotgun

World War 2 Firearms

Weapon Damage Type Range Size Weight (lb) Cost Availability Notes
FG 42 Assault Rifle (German) 2d6+2 Ballistic 24 M 9 1,00 4A Auto
Sturmgewehr 44 Assault Rifle (German) 2d6+2 Ballistic 12 M 10 1,100 4A Auto
Browning HP (Hi-Power) (American) 2d6 Ballistic 8 S 2.2 450 4A Sidearm
Colt M1911 Pistol (American) 2d6+4 Ballistic 8 S 3 500 4A Sidearm
Enfield No. 2 (British) 2d6+1 Ballistic 3 S 1.7 300 4A Sidearm, revolver
Luger P08 (German) 2d6 Ballistic 8 S 1.9 300 4A Sidearm
FP-45 Liberator (American) 1d6+4 Ballistic 2 S 1 450 4A Sidearm, single
Smith & Wesson Victory Model (American) 2d6 Ballistic 5 S 2 300 4A Sidearm, revolver
Webley Revolver (British) 2d6 Ballistic 10 S 2.4 350 4A Sidearm, revolver
MG 42 (German) 3d6+2 Ballistic 20 L 25 2,000 4A Auto
Browning M1911 Machine Gun (American) 4d6+4 Ballistic 28 L 31 5,000 4A Auto, mounted
Bren Light Machine Gun (British) 4d6+3 Ballistic 22 L 22.8 1,500 4A Auto, mounted
M1918 Browning Automatic Rifle (American) 2d6+4 Ballistic 27 M 16 2,000 4A Auto
Vickers Machine Gun (British) 4d6+4 Ballistic 40 L 40 9,000 4A Auto, mounted
M1 Garand (American) 2d6+4 Ballistic 19 M 11 500 4A  
Lee-Enfield Mk IV (British) 2d6+3 Ballistic 20 M 9 500 4A  
M1 Carbine (American) 2d6 Ballistic 11 M 5.2 400 4A  
Thompson M1A1 "Tommy Gun" (American) 2d6 Ballistic 6 M 10.8 400 4A Auto
Owen Gun (Australian) 2d6 Ballistic 5 M 9.3 450 4A Auto
Sten Gun (British) 2d6 Ballistic 4 M 7 200 4A Auto

 


Modern Firearms

Weapon Damage Type Range Size Weight (lb) Cost Availability Notes
AK-47 (7.62mm assult rifle) 2d6+2 Ballistic 14 Medium 10 500 4A Auto
Barrett Light Fifty (.50 sniper rifle) 4d6 Ballistic 24 Medium 35 3,500 5A
Benelli 121 M1 (12-gauge shotgun) 2d6+2 Ballistic 8 Medium 8 900 5A
Beretta 92F (9mm autoloader) 2d6 Ballistic 8 Small 3 650 5A Sidearm, auto
Beretta 93R (9mm machine pistol) 2d6 Ballistic 6 Small 3 1,200 5A Sidearm
Beretta M3P (12-gauge shotgun) 2d6+2 Ballistic 6 Medium 9 650 5A
Browning BPS (10-gauge shotgun) 3d6+2 Ballistic 6 Medium 11 650 4A
Colt Double Eagle (10mm autoloader) 2d6 Ballistic 6 Small 3 650 5A Sidearm
Colt M1911 (.45 autoloader) 2d6 Ballistic 6 Small 3 500 5A Sidearm
Colt Python (.357 revolver) 2d6 Ballistic 8 Small 3 500 4A Sidearm
Derringer (.45) 2d6 Ballistic 2 Small 1 350 4A Sidearm
Desert Eagle (.50AE autoloader) 2d6+2 Ballistic 8 Small 4 1,200 5A Sidearm
Falcon .45 2d6 Ballistic 8 Small 3 1,200 5A Sidearm
Glock 17 (9mm autoloader) 2d6 Ballistic 6 Small 2 1,200 5A Sidearm
Glock 20 (10mm autoloader) 2d6 Ballistic 8 Small 3 1,200 5A Sidearm
HK G3 (7.62mm assault rifle) 3d6+2 Ballistic 18 Medium 11 1,500 5A Auto
HK MP5 (9mm submachine gun) 2d6 Ballistic 10 Medium 7 2,000 5A Auto
HK MP5K (9mm submachine gun) 2d6 Ballistic 9 Medium 5 1,500 5A Auto
HK PSG1 (7.62mm sniper rifle) 3d6+2 Ballistic 18 Medium 16 3,500 5A
M-60 (medium machine gun) 3d6+2 Ballistic 20 Medium 22 2,750 4A Auto
M16A2 (5.56mm assault rifle) 2d6 Ballistic 16 Medium 8 650 5A Auto
M2HB Browning (heavy machine gun) 3d6 Ballistic 22 Large 75 3,500 4A Heavy
M4 Carbine (5.56mm assault rifle) 2d6 Ballistic 12 Medium 7 650 5A Auto
M72A3 LAW (rocket launcher) 5d6 Heat 30 Large 5 500 4A Heavy
M79 (grenade launcher) Varies Heat 14 Large 7 350 4A Heavy
MAC Ingram M10 (.45 machine pistol) 2d6 Ballistic 8 Small 6 500 5A Sidearm, auto
Mini-grenade launcher Varies Heat 14 Large 4 2,000 5A
Mini-rocket launcher Varies Heat 30 Large 5 5,000 5A
Mossberg (12-gauge shotgun) 2d6+2 Ballistic 6 Medium 7 500 4A
OICW assault rifle 2d6+2 Ballistic 14 Large 18 12,000 5A Auto
Pathfinder (.22 revolver) 2d6 Ballistic 4 Small 1 350 4A Sidearm
Remington 700 (7.62mm hunting rifle) 3d6+2 Ballistic 16 Medium 8 900 4A
Ruger Service-Six (.38S revolver) 2d6 Ballistic 6 Small 2 350 4A Sidearm
S&W M29 (.44 magnum revolver) 2d6+2 Ballistic 6 Small 3 500 4A Sidearm
Sawed-off shotgun (12-ga shotgun) 2d6+2 Ballistic 2 Medium 4 500 4A
SITES M9 (9mm autoloader) 2d6 Ballistic 6 Small 2 500 5A Sidearm
Skorpion (.32 machine pistol) 2d6+1 Ballistic 8 Small 4 900 4A Sidearm, auto
Steyr AUG (5.56mm assault rifle) 2d6+2 Ballistic 16 Medium 9 1,500 5A Auto
TaMil sniper rifle 3d6+2 Ballistic 24 Large 14 2,750 5A
TEC-9 (9mm machine pistol) 2d6 Ballistic 8 Small 4 350 5A Sidearm, auto
Twin thunder machine gun 3d6+2 Ballistic 20 Enormous 42 3,500 5A Auto
Uzi (9mm submachine gun) 2d6 Ballistic 8 Medium 8 1,200 5A Auto
Walther PPK (.32 autoloader) 2d6 Ballistic 6 Small 1 500 4A Sidearm
Winchester 94 (.444 hunting rifle) 3d6+2 Ballistic 18 Medium 7 500 4A

 


Future Melee

Weapon Damage Type Cost (cr) Size Weight (lb) Avail Special
Axe, battleaxe 3d6 Slashing 10 M 6 1A  
Axe, handaxe 2d6 Slashing 6 S 3 1A Throw
Baton, stun 2d6 Electricity 100 M 3 6A Stun
Club 2d6 Blunt 1 M 3 0A  
Hammer, light 2d6 Blunt 1 S 2 1A  
Hammer, warhammer 3d6 Blunt 12 M 5 2A  
Knife/dagger 2d6 Piercing 2 T 1 1A Throw
Knife, laser 2d6 Heat 40 T 1 8C  
Net, energy 1d6 Electricity 200 L 2 7B Restrains
Nunchaku 2d6 Blunt 4 M 2 2A  
Quarterstaff, expendable 2d6 Blunt 50 L 4 0A  
Sap 2d6 Blunt 1 S 2 2A Stun
Spear 3d6 Piercing 3 L 6 0A Throw
Sword, rapier 2d6 Piercing 20 M 2 3A »
Sword, scimitar 2d6 Piercing 15 M 4 2A  
Sword, shortsword 2d6 Piercing 10 S 2 1A  
Sword, longsword 3d6 Slashing 15 M 4 1A  
Sword, two-bladed 2d6 Slashing 100 L 10 3B Double
Sword, laser, two-bladed, 2d6 Heat 1,000 L 8 9C Double
Sword, two-handed 4d6 Slashing 25 L 7 2A  
Sword, laser 3d6 Heat 400 M 2 9C  
Trident 3d6 Piercing 15 L 4 1A Reach
Whip 2d6 Slashing 12 M 2 2A Reach
Whip, energy 2d6 Force 100 M 2 9B Reach

Exotic Future Melee

Weapon Damage Type Cost (cr) Size Weight (lb) Avail Special
Ding Transport FEK46 Sonic Scimitar 3d6+4 Sonic   950 M 16 9C  
Transtech Company JX23 Repulsor Trident 2d6 Blunt   211 L 40 9C Push, reach
Highfarer SFR58 Antimatter Cutlass 2d6+2 Heat   172 M 15 10D  
Pantech WZB18 Flamebolt Matter Whip 2d6 Blunt   203 M 19 10C Reach
WarpCo-Daybeam Group R41 Redsword EMP Flail 2d6+2 Electricity   187 M 12 9C Stun
Ultradyne RBQ20 Sonic Sword 3d6+4 Sonic   850 M 11 9C  
Tang OSA17 Redspear Photonic Trident 2d6 Heat   153 L 32 9D Reach
SilverCo S58 Deathsteel Flame Flail 3d6+2 Heat   850 M 20 9C Combust
Eastwatch Merchants XJ1 Blackstorm Psionic Chainsaw 1d6+2 Psionic   617 M 17 10D Stun
East Sun XMT28 Firesteel Phase Chainsaw 3d6+2 Heat   600 M 14 10D  
Galactic Yards PBW28 Electro Halberd 2d6 Electricity   441 L 29 9B reach
Panlight Group HDK7 Zero-point Mace 3d6+2 Heat   800 M 20 11D  
Overwatch ZN41Firemaker Atomic Mace 2d6 Heat   184 M 13 10D  
Way Sun UFT99 Whitestreak Electro Sword 1d6 Electricity   368 M 17 9B Stun
Microlight ECE90 Tachyon Staff 4d6 Heat 8000 L 21 10D Reach, double

Laser Swords

Weapon Damage Type Cost (cr) Size Weight (lb) Avail Special
Black 3d6 Heat 20,000 M 2 9C Cursed
Blue 3d6 Heat 400 M 2 9C Bright
Green 3d6+2 Heat 1,000 M 2 9C +2 RANGED DEFENSE; bright
Purple 3d6+2 Heat 5,000 M 2 9C +1 ALL DEFENSES
Red 4d6 Heat 10,000 M 2 9C -
Yellow 2d6+2 Heat 2,000 M 2 9C +2 MELEE DEFENSE; bright

Future Ranged

Weapon Damage Type Range Cost Size Weight Availability Special
Military combination carbine 2d6 or grenade Ballistic 10 1,000 S 2 6A Sidearm, grenades
Bow, energy 2d6+2 Heat 20 80 M 3 10C  
Cortex radiation emitter 1d6 Radiation 3 1,500 S 3 8B 1d6 damage every round until healed; highly illegal
Dartgun - - 5 75 S 1 5A  
Electro-arc 1d6+2 Electricity 3 1,000 S 3 6A  
Gatling gun, heavy polaron 4d6 Heat 15 10,000 L 20 9B Heavy, auto
Grenade launcher Varies Varies 15 600 L 20 5A Grenades
Laser, assault 2d6+4 Heat 15 2,300 L 5 7A Auto
Pistol, slugger 2d6 Ballistic 10 75 S 3 5A Sidearm
Pistol, blaster 2d6 Heat 10 40 S 3 7B Sidearm
Pistol, disruptor 2d6+2 Heat 12 100 S 3 8B Sidearm
Pistol, cryo 1d6+2 Cold 5 1,500 S 6 9C  
Pistol, ion 1d6 Ion 10 250 S 2 9C Sidearm
Pistol, laser 1d6+4 Heat 10 100 S 2 7A Sidearm, beam
Pistol, phaser 2d6+2 Heat 15 150 S 2 9B Sidearm, stun setting, beam
Pistol, sonic 1d6+2 Sonic 10 100 S 2 9C Sidearm
Pulse cannon, portable 4d6 Force 20 4,000 L 15 9B Heavy, auto
Railgun 3d6+2 Ballistic 10 1,400 L 18 7B Heavy, auto
Rifle, slugger 2d6+2 Ballistic 20 100 M 4 5A  
Rifle, disruptor 3d6 Heat 20 350 M 5 8B  
Rifle, laser 2d6+3 Heat 20 250 M 5 7A  
Rifle, phaser 2d6+4 Heat 25 500 M 4 9B Stun setting, beam
Rifle, sniper 3d6+2 Ballistic 35 500 M 5 5A  
Rifle, laser, sniper, 3d6 Heat 40 1,000 M 7 8A Beam
Tangler - - 2 750 M 5 9C Restrains

Exotic Future Ranged

Weapon Damage Type Range Cost Size Weight Avail Special
Yamamoto Cryogenics Q44 Thunderstreak Fission Portable Missile System 2d6+4 Heat 37 151 L 39 9B Heavy
Daystellar N23 Whitesteel Electro Autopistol 1d6 Electricity 9 48 S 1 9B auto
Trans Sun FC33 Fireswarm Antimatter Gun 2d6+2 Heat 20 196 M 12 10C  
Megadyne Y12 Bio Prototype 1d6 Poison 20 99 M 12 10D  
TerraCorp Q91 Zero-point Projector 1d6 Heat 24 23 M 13 11D  
Ding Psionics JQ54 Blackspear Psionic Portable Missile System 3d6 Psionic 21 450 L 33 10D Heavy
Transbeam Yards ZO24 Gauss Mortar 3d6 Ballistic 29 450 L 34 9B Heavy
Fu Fuel Refining AX53 Radiation Assault Rifle 3d6 Radiation 23 600 M 17 9B Auto
Galactic Concepts KRH16 Starbird Disruptor Assault Rifle 3d6+2 Heat 24 1,000 M 16 9B Auto
Outerwide-Overwatch Syndicate PI2 Electron Autopistol 2d6+2 Heat 11 152 S 3 9B Sidearm, auto
Terralight IJ95 Hellswarm Neutron Autocannon 3d6+2 Radiation 23 950 L 24 9C Auto, heavy
Daywatch CQ32 Firefury Disintegration Autocannon 3d6 Heat 27 626 L 31 9C Auto, heavy
Omniwatch IIX94 Flameflash Sonic Gun 1d6 Sonic 25 52 M 12 10C  
Korovin Private Security F58 Darkswarm Disintegration System 5d6 Heat 35 17,000 L 38 9C Heavy
Silver Sun BRA7 Antimatter Assault Rifle 3d6+2 Heat 22 900 M 15 9B Auto
Way Prime OZ54 Redbird Bio Crossbow 1d6+2 Poison 17 110 M 16 10C  
Waydyne-Eastlight Works WC78 Sonic Crossbow 4d6 Sonic 23 5,000 M 19 10C  
MicroCo JO40 Stingfury Tachyon Autopistol 2d6 Heat 8 198 S 4 11D auto
Ding Exploration IG66 Zero-point Hunting Rifle 3d6 Heat 22 625 M 19 11D  
NewPrime XD074 Polaron Autocannon 3d6 Heat 31 600 L 32 10C Auto, heavy
Megabreak T81 Bio Thrower 3d6+2 Poison 17 700 M 13 10C  
Transfarer R43 Fireflash Microwave Sniper Rifle 3d6+4 Radiation 18 1,750 M 13 9B  
Daywide Construction GA80 Plasma Hunting Rifle 2d6 Heat 17 225 M 17 9B  
Bell Cybernetics RVM58 Stingbolt Repulsor Crossbow 2d6+4 Blunt 19 229 M 17 10C Push

Explosive Ordnance

Weapon Damage Type Range Burst Cost
(cr)
Size Weight
(lb)
Avail Special
Crusader Shoulder Light Mortar 2d6 Heat 6 2 9,000 L 16 9C Single, arc, min 6
Crusader Ground-Mounted Light Mortar 3d6 Heat 10 3 20,000 L 22 9C Single, mounted, min 10
Devastator Multi-Rocket Launcher 3d6 Heat 10 4 20,000 L 16 9C Single, recoil, min 5
Heavy Plasma Launcher 3d6 Plasma 15 1 3,500 L 10 9C Single, recoil
Heavy Repeater Plasma Launcher 2d6 Plasma 12 1 9,000 L 14 9C Recoil
Marauder Rocket Launcher MK 1 3d6 Heat 15 2 4,000 M 10 9C Single, AT, recoil, min 6
Marauder Rocket Launcher MK 2 3d6 Heat 18 3 10,000 M 11 9C Single, AT, recoil, min 6
Mark 1 Bazookoid 2d6 Heat 8 1 2,000 M 10 9C Single
Mark 2 Bazoookoid 3d6 Heat 10 1 5,000 M 12 9C Single
Mark 3 Bazookoid 3d6 Heat 12 2 10,000 M 12 9C Single, seeker
Mark 4 (Rapid-fire) Bazookoid 2d6 Heat 8 2 13,500 M 13 9C Recoil
Plasma Cannon 2d6+4 Plasma 10 1 4,000 M 11 9C Single, recoil
Plasma Caster 2d6 Plasma 15 2 6,500 M 9 9C Single
Portable Ion Cannon 2d6 Ion 6 3 5,000 M 10 9C Single
Scimitar Missile Launcher 3d6 Heat 10 2 4,000 M 12 9C Single, AT, recoil, min 6