Medium semi-sentient beast (6d6)
STR 10 (4d6) AGI 10 (4d6) END 10 (4d6)INT 10 (4d6) LOG 2 (1d6) WIL 6 (3d6) CHA 3 (2d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 24RANGED DEFENCE 12MENTAL DEFENCE 12VITAL DEFENCE 24
HEALTH 60SOAK 12; VULN noneIMMUNE special
INITIATIVE 3d6PERCEPTION 6d6 SPEED 9; CLIMB 5; JUMP 20'/10'CARRY 200lb (max lift 500lb)
REACH 5-ftACTIONS 2
Bite 6d6 (3d6+4 piercing damage)
Skills combat 3 (2d6), scent 3 (2d6), reactions 1 (1d6), tracking 3 (2d6)
Silver bullet. When not in their human form, werewolves cannot be harmed by weapons or attacks which are not made of silver or which do not do holy damage.
Charge. The werewolf moves SPEED 9 and makes an attack with one action.
Howl. A chilling howl splits the air. Those within a Burst 6 are subject to a 3d6 mental attack which inflicts the Afraid condition.