Humanoids

SATYR

satry.jpg
satry.jpg

SATYR

$5.00

Medium sentient fey humanoid (5d6)

Woodland fey who love wine and song.        

STR 6 (3d6)  AGI 8 (3d6)  END 6 (3d6)    
INT 8 (3d6)  LOG 4 (2d6)  WIL 3 (2d6) CHA 10 (4d6)  LUC 6 (3d6)  REP 7 (3d6)

HEALTH 20    
MELEE DEFENSE 20; RANGED DEFENSE 20; MENTAL DEFENSE 11
SOAK 0; VULN -
STATUS IMMUNITIES -

INITIATIVE 3d6
PERCEPTION 3d6; spellsense 40'      
SPEED 6; CLIMB 3; JUMP 16'/6'        
CARRY 120lb (max lift 300lb)        

ACTIONS 2    
NATURAL DAMAGE 1d6+3  
REACH 5'
                                                           
Brawling 3d6 (1d6+3  damage)    
Shortbow 3d6 (1d6+2 piercing damage (special); range 12)

Skills music* 6 (3d6), nature 6 (3d6), carousing 6 (3d6), dancing* 6 (3d6)charm* 3 (1d6)
Gear musical instrument, shortbow

Enchanted arrows. An arrow fired by a satyr pushes this hit damages one stage along the Drowsiness status track.

Performers. A satyr's dancing skill counts towards DEFENSE, and its music abilities count towards any magical attacks.

Hypnotic music (2). By playing a  musical instrument and making a MAG (5d6, including skills) vs. MENTAL DEFENSE attack, satyrs can render all creatures within earshot Beguiled [17].

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