Cruel, strong bullies.
STR 15 (5d6) AGI 6 (3d6) END 15 (5d6)INT 6 (3d6) LOG 6 (3d6) WIL 10 (4d6)CHA 6 (3d6) LUC 1 (1d6)
MELEE DEFENCE 30RANGED DEFENCE 12MENTAL DEFENCE 16VITAL DEFENCE 34
HEALTH 80SOAK 16 (thick skin; Ogron armor); VULN noneIMMUNE none
INITIATIVE 4d6PERCEPTION 4d6SPEED 4; CLIMB 2; JUMP 12'/12'CARRY 450lb (max lift 750lb)
REACH 5-ftACTIONS 2
Laser rifle 8d6 (4d6+5 heat damage)Energy whip 6d6 (3d6 electricity damage; range 8)
Skills rifes 6 (3d6), tracking 3 (2d6), law 3 (2d6), stealth 3 (2d6), computers 3 (2d6), perception 1 (2d6), piloting 3 (2d6), tactics 1 (1d6), brawling 4 (2d6), whips 6 (3d6), hardy 10 (4d6), dodging 3 (2d6) Gear laser rife, long kevlar coat, hand scanner
Smelly. No matter what they do, Ogrons smell bad. They take a permanent -1d6 penalty to any attempts at stealth.
Come Here! A target struck with the Ogron's energy whip with a range of 8 squares is pulled adjacent to the creature. The target must be medium-sized or smaller.