Humanoids

GREY

1453987859489.jpg
1453987859489.jpg

GREY

$8.00

Small sentient humanoid (8d6)     

Telepathic aliens who operate through influence rather than force. 

STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)
INT 15 (5d6) LOG 15 (5d6) WIL 10 (4d6)
CHA 15 (5d6) LUC 3 (2d6) PSI 28 (7d6)

MELEE DEFENCE 18
RANGED DEFENCE 26
MENTAL DEFENCE 32
VITAL DEFENCE 14

HEALTH 24
SOAK 0; VULN none
IMMUNE none

INITIATIVE 8d6
PERCEPTION 8d6; insight 8d6
SPEED 8; CLIMB 4; JUMP 20'/6'
CARRY 120lb (max lift 300lb)

REACH 5-ft
ACTIONS 2

Brawling 4d6 (2d6+3 blunt damage)
Psi-blast 8d6 (4d6+4 psionic damage; range 12)

Skills combat 1 (1d6), perception 6 (3d6), movement 15 (5d6), tactics 6 (3d6), negotiation 6 (3d6), telepathy 1 (1d6), telekinesis 1 (1d6), linguistics 4 (2d6), insight 10 (4d6)

Gear hand scanner, medkit

Empathy. Greys can automatically sense strong emotions in others within 30'.

Telepathic message. Greys can freely send short telepathic messages to other intelligent creatures with whom they have spent time.

Telekinesis. The grey can freely telekinetically move and manipulate single objects of size Small or smaller within 40'. It may only manipulate one such object at a time. If the object is held by someone else, it requires an opposed PSI vs. STR check.

Telekinetic shield. The grey maintains a telekinetic shield (included in stats, above).

Combined blast. Two or more greys can combine their psi-blasts into a spherical burst which attacks all non-greys within 10' per grey. The center of the burst can be at any point which is no further than 10' from all participating greys. This costs them all of their actions.

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