Humanoids

GOBLIN

goblin.png
goblin.png

GOBLIN

4.00

Small sentient fey goblinoid (4d6)

Cunning fey creatures known for their cruelty.                                              

STR 3 (2d6) AGI 6 (3d6) END 3 (2d6)
INT 6 (3d6) LOG 3 (2d6) WIL 3 (2d6)
CHA 3 (2d6) LUC 0 (0d6) REP 3 (2d6)

MELEE DEFENCE 12
RANGED DEFENCE 18
MENTAL DEFENCE 12
VITAL DEFENCE 10

HEALTH 12
SOAK 2 ; VULN none
IMMUNE none

INITIATIVE 3d6
PERCEPTION 4d6 ; darksight
SPEED 5; CLIMB 3; JUMP 6'/3'
CARRY 60lb (max lift 150lb)

REACH 5-ft
ACTIONS 2

Shortsword 3d6 (1d6+2 damage)
Shortbow 4d6 (2d6 damage; range 9)

Skills thievery 1 (1d6), climbing 3 (2d6), reactions 1 (1d6), dodging 3 (2d6), shortsword 1 (1d6)
Gear shortsword, shortbow, hide armor                            

Light sensitive.  Goblins suffer -1d6 to all checks during bright light.

Pack attack. For every goblin other than itself adjacent to its target, a goblin gets +1d6 to melee attacks against that target.

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