Humanoids

DEEPLING

Screen Shot 2018-01-28 at 15.12.19.png
Screen Shot 2018-01-28 at 15.12.19.png

DEEPLING

$6.00

Medium sentient humanoid demon (6d6)

Cursed descendants of grand elves, a race of non-magical beings.

STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)
INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6) 
CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 24
RANGED DEFENCE 18
MENTAL DEFENCE 12
VITAL DEFENCE 18

HEALTH 36
SOAK 6 (immune to fire); VULN holy
IMMUNE Burning

INITIATIVE 6d6
PERCEPTION 5d6; superior darksight
SPEED 6; CLIMB 3; JUMP 20'/6'
CARRY 120lb (max lift 300lb)

REACH 5-ft
ACTIONS 2

Brawling 5d6 (2d6+2 piercing damage)
Rapier 6d6 (3d6+3 piercing damage)

Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), movement 3 (2d6), tactics 6 (3d6), stealth 4 (2d6), sailing 3 (2d6)

Anti-magic. Deeplings are completely on-magical, and believe in technology. Magical attacks take a -2d6 penalty when they target a deepling.

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