Medium sentient humanoid (6d6).
STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6) CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)MELEE DEFENCE 24RANGED DEFENCE 18MENTAL DEFENCE 12VITAL DEFENCE 18HEALTH 36SOAK 6; VULN noneIMMUNE noneINITIATIVE 6d6PERCEPTION 5d6 SPEED 6; CLIMB 3; JUMP 20'/6'CARRY 120lb (max lift 300lb)REACH 5-ftACTIONS 2Stake 6d6 (3d6+3 piercing damage)Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), movement 3 (2d6), reactions 6 (3d6), stealth 4 (2d6)
Deathly lore. The undead hunter ignores natural SOAK of undead creatures.
Sense death. The undead hunter can automatically sense the undead and spirits within 30'.