NPCs

MONARCH

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MONARCH

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Medium sentient humanoid (8d6)

Wealthy, educated lords and ladies.

STR 3 (2d6) AGI 6 (3d6) END 3 (2d6)
INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6)
CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 23
RANGED DEFENCE 23
MENTAL DEFENCE 28
VITAL DEFENCE 18

HEALTH 24
SOAK 14 (mastercraft platemail); VULN none
IMMUNE none

INITIATIVE 3d6
PERCEPTION 4d6
SPEED 5; CLIMB 3; JUMP 12'/3'
CARRY 60lb (max lift 150lb)

REACH 5-ft
ACTIONS 2

Longsword 5d6 (2d6+2 slashing damage)

Skills law 3 (2d6), history 3 (2d6), leadership 3 (2d6), carousing 3 (2d6), musical instrument 3 (2d6), dodging 3 (2d6), swords 3 (2d6), all [social] 3 (2d6)
Gear longsword, mastercraft platemail

Charming. With a 7d6 mental attack against a target within 30', the noble can render the victim Charmed.

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