NPCs

KILLER

killer_-_Herman_Lau.jpg
killer_-_Herman_Lau.jpg

KILLER

10.00

Medium sentient humanoid (10d6)    

Exceptional knife-wielding assassins, masters of the quick kill.                                                                                                          

STR 15 (5d6) AGI 21 (6d6) END 15 (5d6)
INT 15 (5d6) LOG 15 (5d6) WIL 15 (5d6)
CHA 15 (5d6) LUC 3 (2d6) REP 15 (5d6)

MELEE DEFENCE 40
RANGED DEFENCE 30
MENTAL DEFENCE 20
VITAL DEFENCE 30

HEALTH 60
SOAK 10; VULN none
IMMUNE none

INITIATIVE 10d6
PERCEPTION 8d6
SPEED 10; CLIMB 5; JUMP 42'/15'
CARRY 300lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Knife 10d6 (5d6+5 slashing damage; poison)

Pistol 10d6 (3d6+5 ballistic damage)

Skills hardy 15 (5d6), combat 15 (5d6), perception 6 (3d6), running 6 (3d6), tactics 6 (3d6), stealth 10 (4d6), climbing 6 (3d6)                                                              
Gear knife, leather armor, pistol                                                           

Surprise attack. If he successfully hits a target before it becomes aware of him, the killer does double damage.

Achilles heel. Identifying a weakness in his target, the bypasses its SOAK score. This exploit can only be performed once per target. 

Poison. The killer's knife delivers a poison which causes the Sick condition on a hit.

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