STR 15 (5d6) AGI 21 (6d6) END 15 (5d6)INT 15 (5d6) LOG 15 (5d6) WIL 15 (5d6)CHA 15 (5d6) LUC 3 (2d6) REP 15 (5d6)
MELEE DEFENCE 40RANGED DEFENCE 30MENTAL DEFENCE 20VITAL DEFENCE 30
HEALTH 60SOAK 10; VULN noneIMMUNE none
INITIATIVE 10d6PERCEPTION 8d6SPEED 10; CLIMB 5; JUMP 42'/15'CARRY 300lb (max lift 750lb)
REACH 5-ftACTIONS 2
Knife 10d6 (5d6+5 slashing damage; poison)
Pistol 10d6 (3d6+5 ballistic damage)
Skills hardy 15 (5d6), combat 15 (5d6), perception 6 (3d6), running 6 (3d6), tactics 6 (3d6), stealth 10 (4d6), climbing 6 (3d6) Gear knife, leather armor, pistol
Surprise attack. If he successfully hits a target before it becomes aware of him, the killer does double damage.
Achilles heel. Identifying a weakness in his target, the bypasses its SOAK score. This exploit can only be performed once per target.
Poison. The killer's knife delivers a poison which causes the Sick condition on a hit.