NPCs

HEAVYWEIGHT

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37.jpg

HEAVYWEIGHT

8.00

Medium sentient humanoid (8d6)    

Massive, professional masters of the ring.    

STR 15 (5d6) AGI 5 (2d6) END 10 (4d6)
INT 3 (2d6) LOG 3 (2d6) WIL 6 (3d6)
CHA 3 (2d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 32
RANGED DEFENCE 20
MENTAL DEFENCE 20
VITAL DEFENCE 32

HEALTH 80
SOAK 12 v blunt; VULN none
IMMUNE none

INITIATIVE 5d6
PERCEPTION 5d6
SPEED 5; CLIMB 3; JUMP 6'/6'
CARRY 250lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Boxing 8d6 (3d6+4 blunt damage)

Skills carousing 3 (2d6), sports trivia 3 (2d6), perception 1 (1d6), hardy 6 (3d6), running 3 (2d6), carrying 3 (2d6), reactions 1 (1d6), boxing 10 (4d6)
Gear -

One-two. Once per round the heavyweight may make two boxing attacks with a single action. He cannot add any additional exploits to this, or benefit from any damage increases.

Knockdown. The heavyweight's target is knocked prone as long as it is size medium or smaller.

Beat the Count. The heavyweight gets +1 to all checks to shake off a condition.

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