Medical advice. Identifying a weakness in a target, the healer can spend a free action in an ally's turn to allow that ally to bypass a creature's SOAK score. This exploit can only be performed once per target.
Healing hands. The healer can use a medkit to heal 3d6 HEALTH to a creature she can touch. Each can only benefit once.
Alleviate condition. The healer can automatically remove a temporary condition from an adjacent target by spending an action.