STR 4 (2d6) AGI 4 (2d6) END 4 (2d6)INT 3 (2d6) LOG 6 (3d6) WIL 3 (2d6)CHA 3 (2d6) LUC 1 (1d6) REP 3 (2d6)
MELEE DEFENCE 12RANGED DEFENCE 12MENTAL DEFENCE 16VITAL DEFENCE 10
HEALTH 12SOAK 2 (synthetic weave); VULN noneIMMUNE none
INITIATIVE 2d6PERCEPTION 3d6SPEED 4; CLIMB 2; JUMP 8'/4'CARRY 80lb (max lift 200lb)
REACH 5-ftACTIONS 2
Brawling 3d6 (1d6+2 blunt damage)Phaser pistol 4d6 (1d6 heat damage; range 6)
Skills pistols 3 (2d6), zero-g 1 (1d6), computers 3 (2d6), carousing 1 (1d6), engineering or piloting 1 (1d6), law 1 (1d6), dodging 3 (2d6), perception 1 (1d6), brawling 1 (1d6)Gear phaser pistol, synthetic weave
Follow orders. A cadet can be donated LUC dice by any other character, regardless of leadership abilities.