NPCs
BARD
BARD
Medium sentient humanoid (6d6)
Minstrels with the power to affect others with music.
STR 3 (2d6) AGI 6 (3d6) END 3 (2d6)
INT 10 (4d6) LOG 10 (4d6) WIL 6 (3d6)
CHA 10 (4d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 12
RANGED DEFENCE 18
MENTAL DEFENCE 24
VITAL DEFENCE 12
HEALTH 18
SOAK 3; VULN none
IMMUNE none
INITIATIVE 6d6
PERCEPTION 6d6
SPEED 6; CLIMB 3; JUMP 12'/3'
CARRY 60lb (max lift 150lb)
REACH 5-ft
ACTIONS 2
Rapier 4d6 (2d6+2 piercing damage)
Skills singing 6 (3d6), musical instrument 6 (3d6), history 6 (3d6), carousing 6 (3d6),negotiation 4 (2d6), perception 3 (2d6), reactions 3 (2d6), swords 1 (1d6)
Gear rapier, high quality musical instrument, leather armor
Lullaby. The bard can sing a lullaby, making a 6d6 mental attack to all within 30'. Those who succumb gain the Sleeping conditin.
Inspire. The bard can use both actions to sing an inspiring song, healing allies within 30' 2d6 HEALTH (any given ally can only benefit once).