STR 21 (6d6) AGI 10 (4d6) END 15 (5d6)INT 10 (4d6) LOG 10 (4d6) WIL 6 (3d6)CHA 10 (4d6) LUC 6 (3d6) REP 15 (5d6)
MELEE DEFENCE 30RANGED DEFENCE 30MENTAL DEFENCE 20VITAL DEFENCE 30
HEALTH 70SOAK 15 (full plate armor); VULN noneIMMUNE none
INITIATIVE 6d6PERCEPTION 6d6SPEED 8; CLIMB 4; JUMP 20'/20'CARRY 360lb (max lift 1050lb)
REACH 5-ftACTIONS 2
Longsword 8d6 (4d6+6 slashing damage)Lance 9d6 (5d6+6 piercing damage; mounted charge only; reach 10'; downed)
Skills swords 10 (4d6), lances 10 (4d6), perception 3 (2d6), tactics 3 (2d6), heraldry 10 (4d6), seduction 6 (3d6), riding 6 (3d6), religion 6 (3d6)Gear exceptonal plate armor, exceptional shield, exceptional longsword, warhorse, lance
Mounted Knight. When mounted, Lancelot gains +1d6 to attack and damage, and a SPEED of 15. This is already factored into his Lance attack, above.
Charge. Lancelot can move his SPEED andd make an attack with a single action. If he does this with a lance, the target gains the Downed condition on a successful hit.
Monumental. A chivalric knight scorns the use of melee weapons. Lancelot gets double SOAK vs. ranged attacks.
Shield ally. Lancelot can grant an adjacent ally a +4 DEFENSE bonus against one attack as a reaction.