Mega-City

WORKER

Screen+Shot+2018-04-17+at+11.07.52.png
Screen+Shot+2018-04-17+at+11.07.52.png

WORKER

5.00

Medium sentient humanoid (5d6)    

One of the lucky few who have jobs in the city.       

STR 6 (3d6) AGI 6 (3d6) END 3 (2d6)
INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6)
CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 15
RANGED DEFENCE 15
MENTAL DEFENCE 20
VITAL DEFENCE 10

HEALTH 15
SOAK 0; VULN none
IMMUNE none

INITIATIVE 3d6
PERCEPTION 4d6
SPEED 5; CLIMB 3; JUMP 12'/3'
CARRY 60lb (max lift 150lb)

REACH 5-ft
ACTIONS 2

Tool 3d6 (2d6+2 blunt damage)   

Skills [craft] 3 (2d6), zero-g 3 (2d6), computers 3 (2d6), hardy 1 (1d6), climbing 3 (2d6), carrying 3 (2d6), brawling 1 (1d6), perception 1 (1d6)

Gear club, tools, portable vidphone

Tools. A miner or worker cna use the tools of their trade as weapons with no improvisation penalty.

Worker. The [craft] skill entry above should be replaced with engineering, farming, and other hardy occupations to create a range of workers.

Add To Cart