Mega-City

TOAD IN THE HOLE

Screen Shot 2018-04-28 at 17.57.05.png
Screen Shot 2018-04-28 at 17.57.05.png

TOAD IN THE HOLE

7.00

Enormous non-sentient amphibian (7d6)

Horrid monstrosity from beneath the city

STR 21 (6d6) AGI 6 (3d6) END 21 (6d6)
INT 6 (3d6) LOG 1 (1d6) WIL 10 (4d6)
CHA 6 (3d6) LUC 1 (1d6) REP 10 (4d6)

MELEE DEFENCE 24
RANGED DEFENCE 10
MENTAL DEFENCE 14
VITAL DEFENCE 32

HEALTH 105
SOAK 14; VULN 2d6 (heat)
IMMUNITIES none

INITIATIVE 1d6
PERCEPTION 3d6; darksight
SPEED 4; SWIM+ 4; CLIMB 2; JUMP 12’/12’
CARRY 420lb (max. lift 1050lb)

ACTIONS 2
REACH 10’

Bite 7d6 (4d6+6 piercing damage)
Tongue 6d6 (1d6 blunt damage; range 7)

Skills combat 3 (2d6), perception 1 (1d6), reactions 1 (1d6)

Gear none

Sluggish. Unlike most creatures of its size, the cold-blooded toad only gets two actions and only rolls 1d6 for INITIATIVE.

Monstrous Leap. The toad leaps into the air a height of 35 feet, making an attack against one foe it can reach while doing so.

Quake. The toad slams a tail on the ground, shaking the area within 4 squares. The creature makes a 5d6 attack against everybody within the area, knocking targets prone and doing 1d6 damage to them.

Come Here! The toad shoots out its sticky tongue to grab a victim within 35’ (7 squares). A medium-sized or smaller target struck with the tongue is pulled adjacent to the toad.

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