CALLED SHOT. Industral Robots are not build for combat, and they have easily targeted access ports. A called shot with a piercing or ballistic weapon to an industrial robot's accesss port, located on the lower back of the mechanoid, will immediately shut it down for five minutes.
Industrial mechanoid. Industrial Robots are specially protected against accidents, and are not vulnerable to electricity damage and ion damage like other mechanoids are.
Lifter. Industral Robots can lift double the normal weight for their size (include above).
Programmable. Anybody who gets access to the Industrial Robots's programming can reprogram it with a Challenging  LOG check. This takes 2d6 minutes.