Mega-City

HEISTER

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Screen+Shot+2018-04-17+at+11.09.18.png

HEISTER

6.00

Medium Sentient Humanoid (6d6)

Violent armed thieves. Dangerous and ruthless.

STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)
INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6)
CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 24
RANGED DEFENCE 18
MENTAL DEFENCE 12
VITAL DEFENCE 18

HEALTH 36
SOAK 6; VULN none
IMMUNE none

INITIATIVE 6d6
PERCEPTION 5d6
SPEED 6; CLIMB 3; JUMP 20'/6'
CARRY 120lb (max lift 300lb)

REACH 5-ft
ACTIONS 2

Knife 6d6 (3d6+3 piercing damage)
Spit gun 3d6 (2d6 ballistic damage; range 9)

Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), movement 3 (2d6), tactics 6 (3d6), stealth 3 (2d6), thievery 6 (3d6), driving 1 (1d6)

Gear spit gun, knife, kevlar coat, thieves' tools

Dart In. The Heister move his SPEED 6, attacks, then moves SPEED 6 back again.

Poison. The Heister's knife attacks Attacks inflict the Poisoned.

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