Mega-City

HEAVY GUNNER

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HEAVY GUNNER

6.00

Medium sentient humanoid (6d6)

Aggressive wielders of powerful weaponry.

STR 10 (4d6) AGI 3 (2d6) END 10 (4d6)
INT 3 (2d6) LOG 3 (2d6) WIL 6 (3d6)
CHA 3 (2d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 24
RANGED DEFENCE 12
MENTAL DEFENCE 12
VITAL DEFENCE 24

HEALTH 60
SOAK 12 (riot armor); VULN none
IMMUNE none

INITIATIVE 3d6
PERCEPTION 3d6
SPEED 4; CLIMB 2; JUMP 6'/6'
CARRY 200lb (max lift 500lb)

REACH 5-ft
ACTIONS 2

Brawling 5d6 (3d6 blunt damage)
Minigun 6d6 (3d6+4 ballistic damage; range 9; spray, auto, heavy)
Grenade launcher 5d6 (3d6 heat damage; range 10; burst 2)

Skills hardy 36 (8d6), combat 3 (2d6), perception 1 (1d6), reactions 1 (1d6),  heavy weapons6 (3d6)

Gear minigun, grenade launcher, riot armor

Spray. The Heavy Gunner can use his mini-gun to blanket a 30' cone in a hail of bullets, attacking all targets within that area.

Rocket man. Against vehicles, and other inanimate objects, a Heavy Gunner does double damage.

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