Mega-City

BLITZ AGENT (HITMAN)

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BLITZ AGENT (HITMAN)

7.00

Medium Sentient Humanoid (7d6)

Vicious sociopaths who kill to order.

STR 6 (3d6) AGI 10 (4d6) END 6 (3d6)
INT 15 (5d6) LOG 10 (4d6) WIL 6 (3d6)
CHA 10 (4d6) LUC 1 (1d6) REP 10 (4d6)

MELEE DEFENCE 14
RANGED DEFENCE 28
MENTAL DEFENCE 21
VITAL DEFENCE 21

HEALTH 21
SOAK 4; VULN none
IMMUNE none

INITIATIVE 6d6
PERCEPTION 7d6
SPEED 7; CLIMB 4; JUMP 20'/6'
CARRY 120lb (max lift 300lb)

REACH 5-ft
ACTIONS 2

Knife 4d6 (2d6+3 piercing damage)
Las cannon 7d6 (4d6 heat damage; range 17; burst 1)

Skills combat 1 (1d6), perception 3 (2d6), movement 10 (4d6), tactics 1 (1d6), tracking 1 (1d6), stealth 3 (2d6)

Gear knife, las cannon, kevlar coat

Perfect aim. The Blitz Agent gets +2d6 from aiming instead of +1d6.

Achilles Heel. The Blitz Agent can completely bypass his enemy's SOAK, although he can do this only once per foe.

Killing blow. Any attack a Blitz Agent makes during the ambush turn gets a +2d6 bonus to hit.

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