Mechanoids

ROBOBEAR

Robotic_bear_-_Huy_Mai_Van.png
Robotic_bear_-_Huy_Mai_Van.png

ROBOBEAR

7.00

Large semi-sentient mechanoid (7d6)

Robotic guardians and pets.

STR 15 (5d6) AGI 6 (3d6) END 15 (5d6)
INT 6 (3d6) LOG 1 (1d6) WIL 10 (4d6)
CHA 6 (3d6) LUC 1 (1d6) REP 10 (4d6)

MELEE DEFENCE 26
RANGED DEFENCE 10
MENTAL DEFENCE 14
VITAL DEFENCE 30

HEALTH 70
SOAK 14; VULN 1d6 electricity, 2d6 ion
IMMUNE Sick, Fatigued

INITIATIVE 4d6
PERCEPTION 4d6
SPEED 4; CLIMB 2; JUMP 12'/12'
CARRY 300lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Claws 7d6 (4d6+5 slashing damage; knockdown)
Bearhug 7d6 (4d6+5 crushing damage; restrains)

Skills scent 1 (1d6), hardy 6 (3d6), climbing 4 (2d6), swimming 4 (2d6), combat 3 (2d6), reactions 1 (1d6)
Gear -       

Bearhug. The bear grabs its target with both arms, squeezing it. It can only bearhug a target of Medium size or smaller. Once established, it inflicts 4d6+5 crushing damage each round automatically, and can move at half speed, carrying its victim. It takes a melee attack action with a one-handed size small or smaller weapon to escape the bearhug.  The bear may not make claw attacks while hugging a victim, and will not usually use this attack while being attacked by multiple foes.

Knockdown. Targets smaller than the robobear hit with a claw attack are knocked prone.

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