Mechanoids

HUNTER-KILLER (HK-1000)

hk2.jpg
hk2.jpg

HUNTER-KILLER (HK-1000)

$8.00

Medium non-sentient mechanoid (8d6)

Infiltration models designed to look human.

STR 15 (5d6) AGI 6 (3d6) END 15 (5d6)
INT 6 (3d6) LOG 6 (3d6) WIL 10 (4d6)
CHA 6 (3d6) LUC 1 (1d6) REP 10 (4d6)

MELEE DEFENCE 32
RANGED DEFENCE 16
MENTAL DEFENCE 16
VITAL DEFENCE 32

HEALTH 80
SOAK 16; VULN 1d6 electricity, 2d6 ion
IMMUNE Sick, Fatigued

INITIATIVE 4d6
PERCEPTION 4d6
SPEED 4; CLIMB 2; JUMP 12'/12'
CARRY 300lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Brawling 8d6 (4d6+5 blunt damage)
Pulse rifle 6d6 (3d6 heat damage; range 12)

Skills rifles 8 (3d6), pistols 8 (3d6), computers 8 (3d6), hardy 8 (3d6), tactics 1 (1d6), brawling 6 (3d6), perception 1 (1d6), mimicry 6 (3d6)
Gear laser rifle or portable pulse cannon

Integrated scanner. Hunter-killers have scanners integrated into their audio/visual sensors. This means that they are always considered to be using a scanner.

Designated target. Hunter-killers can be programmed to destroy a specific target.  They will not stop until that target is destroyed. With full databanks of the target's weaknesses, the hunter-killer ignores any SOAK that the target possesses. Programming a hunter-killer in this way takes one day.

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