Mechanoids
HUNTER-KILLER (HK-1000)
HUNTER-KILLER (HK-1000)
Medium non-sentient mechanoid (8d6)
Infiltration models designed to look human.
STR 15 (5d6) AGI 6 (3d6) END 15 (5d6)
INT 6 (3d6) LOG 6 (3d6) WIL 10 (4d6)
CHA 6 (3d6) LUC 1 (1d6) REP 10 (4d6)
MELEE DEFENCE 32
RANGED DEFENCE 16
MENTAL DEFENCE 16
VITAL DEFENCE 32
HEALTH 80
SOAK 16; VULN 1d6 electricity, 2d6 ion
IMMUNE Sick, Fatigued
INITIATIVE 4d6
PERCEPTION 4d6
SPEED 4; CLIMB 2; JUMP 12'/12'
CARRY 300lb (max lift 750lb)
REACH 5-ft
ACTIONS 2
Brawling 8d6 (4d6+5 blunt damage)
Pulse rifle 6d6 (3d6 heat damage; range 12)
Skills rifles 8 (3d6), pistols 8 (3d6), computers 8 (3d6), hardy 8 (3d6), tactics 1 (1d6), brawling 6 (3d6), perception 1 (1d6), mimicry 6 (3d6)
Gear laser rifle or portable pulse cannon
Integrated scanner. Hunter-killers have scanners integrated into their audio/visual sensors. This means that they are always considered to be using a scanner.
Designated target. Hunter-killers can be programmed to destroy a specific target. They will not stop until that target is destroyed. With full databanks of the target's weaknesses, the hunter-killer ignores any SOAK that the target possesses. Programming a hunter-killer in this way takes one day.