STR 3 (2d6) AGI 6 (3d6) END 3 (2d6)INT 6 (3d6) LOG 6 (3d6) WIL 3 (2d6)CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)
MELEE DEFENCE 12RANGED DEFENCE 22MENTAL DEFENCE 15 (immune)VITAL DEFENCE 13
HEALTH 15SOAK 3; VULN 1d6 electricity, 2d6 ionIMMUNE Sick, Fatigued
INITIATIVE 4d6PERCEPTION 5d6FLY+ 5; JUMP 12'/3'CARRY 60lb (max lift 150lb)
REACH 5-ftACTIONS 2Blaster 5d6 (3d6 heat damage; range 12)
Skills gunnery 1 (1d6), scanning 3 (2d6), reactions 1 (1d6)Gear -
Draw a bead. Blaster drones do not suffer a penalty for firing into melee.
Cluster fire. Four blaster drones can create the corners of a 30' wide square and direct their fire to cover the area within that square; all targets are subject to an area attack.