Called Shot. An individual vine can be targeted with a called shot. The vine does not have any SOAK, and 10 slashing damage is enough to sever it, freeing any victims. The hive tree has many vines, so severing one does not otherwise reduce its capabilities.
Many vines. A hive tree has an extra action for its size; unlike most creatures who cannot use an action more than once per turn it is able to use all three of its actions to a ack, although no more two attacks can be directed at a single target.
Grab. Hive trees can grab their opponents with a melee attack using a vine. A creature struck by the grab attack is Restrained and remains so until escape (whihc requires a melee attack against the hive tree).
Conversion. A hive tree can make a melee attack against a large-sied or smaller grabbed target to drag it into a conversion pod. The victim begins to drown in the nanite-infused conversion solution (fast END countdown). Escape requires a single melee attack against the reinforced biomaterial which does 20 damage. The hive tree’s SOAK does not apply, if attacked from within. If the victim drowns, the creature is effectvely killled and converted.