See your true nature. Azrael can see into the souls of the living, and is able to ignore SOAK, automatically knowing a target's weaknesses.
Confessional. Azrael automatically detects lies and falsehoods.
Angelic Traits Angels share the following traits.
Angels have the Good virtue and can automatically sense Evil to a distance of 5' per point of INT. They also have truesight.
Angels have wings, and gain a natural FLY speed equal to their regular speed.
Angels are ancient and immortal and cannot be killed. Destroying an angel banishes it from that realm for 99 years.
Angels are surrounded by a visible, bright aura of holy fear equal to their maximum dice pool. Those who begin their turn within the aura are subject to a REP mental attack or become Afraid. The aura creates light equal to daylight.
Angels cannot be harmed by the undead or by spirits.
Angels have healing dice equal to their maximum dice pool; these are recharged every day at dawn. The angel may expend these healing dice to restore HEALTH in others as an action. Alternatively, a die may be sent to remove a condition, or cure a disease.
Angels are immune to fear, and related conditions and effects.