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WOODLAND CREATURE

woddsiy.jpg
woddsiy.jpg

WOODLAND CREATURE

1.00

Tiny semi-sentient beast (1d6)    

Cats, foxes, badgers, rabbits, weasels, and other small animals.

STR 1 (1d6)  AGI 8 (3d6)  END 2 (1d6)    
INT 12 (4d6)  LOG 1 (1d6)  WIL 3 (2d6) CHA 3 (2d6)  LUC 0 (0d6)  REP 1 (1d6)

HEALTH 12        
MELEE DEFENSE 10; RANGED DEFENSE 10; MENTAL DEFENSE 10
SOAK 0; VULN -

INITIATIVE 4d6    
PERCEPTION 8d6
SPEED 3; CLIMB varies; JUMP 16'/1'    
CARRY 15lb (max lift 25lb)

ACTIONS 2    
NATURAL DAMAGE 1d6+1                                                                

Bite 1d6 (1d6+1 piercing damage)                            

Skills running 10 (4d6), perception 10 (4d6), dodging 3 (2d6)
Gear -

Woodland senses. Woodland creatures can have INITIATIVE and PERCEPTION scores higher than their maximum dice pool would normally allow.    

Movement. Depending on the creature, the animal may have a CLIMB, SWIM, BURROW, or FLY speed as a regular movement mode.    

Dash. Small woodland critters can use both actions to dash at twice their normal SPEED (moving a total of 12 squares).

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