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PTERODACTYL

pt.jpg
pt.jpg

PTERODACTYL

6.00

Medium semi-sentient avian reptile (6d6)    

Winged prehistoric hunters.    

STR 15 (5d6) AGI 10 (4d6) END 15 (5d6)
INT 6 (3d6) LOG 1 (1d6) WIL 6 (3d6) 
CHA 6 (3d6) LUC 1 (1d6) REP 6 (3d6)

MELEE DEFENCE 22
RANGED DEFENCE 14
MENTAL DEFENCE 12
VITAL DEFENCE 20

HEALTH 36
SOAK 11; VULN 1d6 cold
IMMUNE none

INITIATIVE 6d6
PERCEPTION 5d6
FLY+ 12; CLIMB 3; JUMP -
CARRY 300lb (max lift 750lb)

REACH 5-ft
ACTIONS 2

Claw 6d6 (3d6+5 slashing damage)

Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), movement 3 (2d6), reactions 6 (3d6), stealth 4 (2d6)
Gear -                                               

Dive. When making a melee attack, the pterodactyl can swoop down at a foe and make one talon melee attack before swooping up again.  This works like a Charge (+1d6 damage) but carries the creature onwards afterwards. This attack knocks the target prone.

Grab. Pterodactyl can grab medium or smaller opponents in their claws with their Dive attack.  A creature struck by a talon is Restrained and remains so until escape.  An escape requires a meleeattack against the pterodactyl and is an action which places the victim free from the grab in an adjacent square (or falling, if the pterodactyl is airborne). The pterodactyl can fly at full speed while holding a victim, and can hold only one victim at once.

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