STR 4 (2d6) AGI 10 (4d6) END 6 (3d6) INT 10 (4d6) LOG 6 (3d6) WIL 6 (3d6) CHA 10 (4d6) LUC 3 (2d6) REP 14 (4d6)
HEALTH 24MELEE DEFENSE 25; RANGED DEFENSE 25; MENTAL DEFENSE 14SOAK 6 (high quality leather); VULN -
INITIATIVE 7d6PERCEPTION 7d6; superior darksightSPEED 9; CLIMB 5; JUMP 20'/4' CARRY 100lb (max lift 200lb)
ACTIONS 2NATURAL DAMAGE 1d6+2 High quality rapier 7d6 (2d6+3 piercing damage; blinding poison)
Skills stealth 10 (4d6), bluffing 6 (3d6), perception 6 (3d6), running 6 (3d6), climbing 6 (3d6), reactions 6 (3d6), dodging 6 (3d6), swords 6 (3d6)Gear high quality rapier, high quality leather armor Poison. Night elves poison their rapiers with a blinding poison. Any target hit by the rapier is pushed one stage down the Blindness status track.