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MONSTROUS CENTIPEDE

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MONSTROUS CENTIPEDE

4.00

Large semi-sentient insectoid (4d6)

Disgusting centipedes whose bite causes insanity.

STR 3 (2d6) AGI 6 (3d6) END 3 (2d6)
INT 3 (2d6) LOG 1 (1d6) WIL 3 (2d6) 
CHA 3 (2d6) LUC 0 (0d6) REP 3 (2d6)

MELEE DEFENCE 14
RANGED DEFENCE 10
MENTAL DEFENCE 10
VITAL DEFENCE 14

HEALTH 24
SOAK 4; VULN none
IMMUNE none

INITIATIVE 4d6
PERCEPTION 3d6
SPEED 4; CLIMB+ 4; JUMP -
CARRY 60lb (max lift 150lb)

REACH 5-ft
ACTIONS 2

Bite 4d6 (2d6+2 piercig/poison damage; madness)

Skills hardy 3 (2d6), combat 3 (2d6), perception 1 (1d6), movement 1 (1d6), reactions 3 (2d6), stealth 2 (1d6)
Gear -     

Madness poison. A successful attack from the centipede's bite renders the victim Confused.    

Light sensitivity. In bright light, giant centipedes suffer -1d6 to all dice pools.

Rotting stench. The overpowering stench of a giant centipede - rotting carrion - can be smelled easy by anyone within 60'. A monstrous centipede's lair is so disgusting that any sentient creature who begins its turn in it is subject to a 3d6 vital attack at the start of their turn or become Sick.

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