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KNIGHT

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KNIGHT

7.00

Medium sentient humanoid (7d6)    

Noble, armoured warriors who honour courage and chivalry.                       

STR 10 (4d6) AGI 6 (3d6) END 8 (3d6)
INT 6 (3d6) LOG 6 (3d6) WIL 10 (4d6)
CHA 6 (3d6) LUC 1 (1d6) REP 10 (4d6)

MELEE DEFENCE 28
RANGED DEFENCE 14
MENTAL DEFENCE 14
VITAL DEFENCE 28

HEALTH 70
SOAK 14; VULN none
IMMUNE fear

INITIATIVE 4d6
PERCEPTION 4d6
SPEED 4; CLIMB 2; JUMP 12'/12'
CARRY 180lb (max lift 500lb)

REACH 5-ft
ACTIONS 2

Longsword 7d6 (4d6+5 slashing damage)

Skills lances 3 (2d6), riding 3 (2d6), heraldry 3 (2d6), heavy armor 3 (2d6), climbing 3 (2d6), tactics 1 (1d6), swords 3 (3d6), perception 1 (1d6)                                                      
Gear longsword, platemail, helm, dagger                                       

Honorable. The knight’s courage and honor are such that he is immune to the Afraid condition.

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