Opportunist stomp (0). Hill giants can stomp on an adjacent prone opponent as a free action. This is an unarmed attack and uses the giant's natural damage value (4d6+8).
Knockdown (m). The target is knocked prone for a cost of 2d6. Hill giants cannot Knockdown targets of Titanic size.
Grab. With an 8d6 melee atatck, the target gains the Restrained condition, requiring an unarmed attack or an attack with a small-sized weapon to escape. At the start of its turn, a grabbed creature suffers 4d6+8 crushing damage.
Mighty fling (2). A hill giant can use two of its actions to make a melee attack, performing a mighty fling, picking up an adjacent foe and throwing it 3d6 squares in a random direction. The vicitm lands prone, and suffers 4d6+8 blunt. If a barrier prevents the victim from being thrown the full distance rolled, the victim slams into the barrier.