STR 15 (5d6) AGI 15 (5d6) END 15 (5d6)INT 10 (4d6) LOG 1 (1d6) WIL 10 (4d6) CHA 10 (4d6) LUC 1 (1d6) REP 10 (4d6)MELEE DEFENCE 26RANGED DEFENCE 17MENTAL DEFENCE 14VITAL DEFENCE 23HEALTH 42SOAK 7; VULN noneIMMUNE noneINITIATIVE 7d6PERCEPTION 6d6SPEED 7; CLIMB 4; JUMP 30'/15'CARRY 300lb (max lift 750lb)REACH 5-ftACTIONS 2Claw/bite 7d6 (4d6+5 piercing damage)Skills hardy 6 (3d6), combat 6 (3d6), perception 3 (2d6), reactions 6 (3d6), stealth 4 (2d6), hunting 10 (4d6)Gear -
Pounce. With a single leap, the tiger leaps upon its victim, bearing it to the ground and inflicting its claw damage. The target must be within the tiger's horizontal jump distance (30').
Rake. If the tiger attacks twice with its claws in one round, it gets a third bite attack for free.
Roar. Some creatures can unleash a roar so loud that its victims are stricken with fear. A roar is a 4d6 mental attack with Burst 5. Victims successfully attacked are made Afraid.